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 Prologue
 About The Game
 Characters and Skills
 
Trans Knight
Foema
Beast Master
Hunter
God
Celestial God
Soul Character
 Monsters
 
Low level Zone
Middle level Zone
High level Zone
Other Monsters
 Items
 
Item Option
Weapons
Armors
God Class Items
Legendary Items
Accessories
Consumable Items
Event Items
Mounts
Items for mount
 Game Map
 Quests
350 Quests
Event Quests
God Quests
Item Option  
All non-upgradeable items have additional options attached to them. Boss monsters drop higher-class items than ordinary monsters.
[Weapon Option]
Physical Weapon[Sword, Blunt & Axe, Melee Weapon, Bow and Throwing Weapon]
 
I
II
III
IV
V
VI
Increase ATK Speed
0% 3% 6% 9% 12% 15%
Increase Damage 0 0 9 18 27 36
Increase Skill Mastery 3 6 9 12 15 18
Increase Max HP 0 10 20 30 40 50
 
Magic Weapon [Spear& Pollarm, Cane]
 
I
II
III
IV
V
VI
Increase Magic ATK 0% 0% 4% 8% 12% 16%
Increase Skill Mastery 3 6 9 12 15 18
Increase Max HP 0 10 20 30 40 50
Increase Max MP 0 10 20 30 40 50
* Skill Mastery option increases the 3 skill masteries except weapon mastery.
* In weapon mastery, for example, if the weapon mastery option is 36 and your physical attack power is 36, then you will have an overall physical attack power of 72.
 
[Armor Option]
- There are three types of Armor whose defensive power varies according to their type. The Armors' names are the same but their Defensive Powers are different from one each other.
- The order of armors' defensive capabilities: Normal-Mystic-Arcane.
 
Helmets
 
I
II
III
IV
V
VI
VII
Increase ATK Speed 0% 0% 3% 6% 9% 12% 15%
Increase Max HP 0 10 20 30 40 50 60
Additional DEF 0 0 5 10 15 20 25
M.ATK 0% 0% 2% 4% 6% 8% 10%
 
Armors and Pants
 
I
II
III
IV
V
VI
VII
Critical 1% 2% 3% 4% 5% 6% 7%
M.ATK 0% 0% 2% 4% 6% 8% 10%
Increase Damage 0 0 6 12 18 24 30
Additional DEF 0 0 5 10 15 20 25
 
Gloves
 
I
II
III
IV
V
VI
VII
Additional DEF 0 0 10 20 30 40 50
Increase Damage 0 0 6 12 18 24 30
M.ATK 0% 0% 2% 4% 6% 8% 10%
Increase Skill Mastery 0 3 6 9 12 15 18
Increase all Resistance 0% 3% 6% 9% 12% 15% 18%
 
Boots
 
I
II
III
IV
V
VI
VII
Increase Damage 0 0 6 12 18 24 30
Increase Damage 0 0 6 12 18 24 30
M.ATK 0% 0% 2% 4% 6% 8% 10%
Increase Skill Mastery 0 3 6 9 12 15 18
 
[Normal Option]
- Non-refineable normal items can have an additional options.
Increase All Resistance Increase Max HP
Increase Weapon Mastery STR
Increase Skill 1st Mastery INT
Increase Skill 2nd Mastery DEX
Increase Skill 3rd Mastery CON

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